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Compete in the EA SPORTS
Madden Challenge and Win $100,000!
The Pro Bowl isn't the only
official NFL action that you'll see in Hawaii. Take on the big kahunas
from all over the United States at the 2005 EA SPORTS Madden Challenge for
a chance to say "Aloha" to paradise at the finals in Hawaii, with $100,000
in prize money on the line. The Madden Challenge is the only officially
sanctioned, coast-to-coast Madden tournament to decide the best Madden
player in the nation!
Signing up is easy—register either online or onsite. For more details, get
the latest tournament news and register online at the official Madden
Challenge website.
This year's EA SPORTS Madden Challenge will be exclusively on the Xbox®
console, so grab a copy of Madden™ NFL 06 and get ready to "lei" it all on
the line. The new Madden NFL 06 has a host of new features, including
Superstar Mode and QB vision control. Each regional Madden Challenge
winner will receive a trip for two to Honolulu, Hawaii to compete in the
Madden Challenge Finals. Win the Finals competition (February 10-12, 2006)
and walk away with a cool hundred grand! Read the Official Rules.
Rookie Challenge
The Rookie Challenge, new this year, is a competition for those Madden
Challenge players who don't feel they are ready for the level of play at
the national tournament level. There will be a 64-person bracket and the
winner will receive a library of EA games and other cool prizes.
Check below to find the Madden Challenge city nearest you, and register
early to secure your spot in the only official nationwide Madden NFL 06
competition!
| Day |
Date |
Number |
Schedule |
Venue |
| |
|
|
|
|
| Saturday |
8/27 |
1 |
Las Vegas |
ESPN Zone |
| Sunday |
8/28 |
2 |
Phoenix |
Arrowhead Mall |
| Friday |
9/2 |
3 |
Denver |
INVESCO Field at Mile High |
| Saturday |
9/3 |
|
Denver |
|
| Sunday |
9/4 |
4 |
Kansas City |
Westport |
| Saturday |
9/11 |
5 |
Buffalo |
Walden Galleria |
| Sunday |
9/11 |
6 |
Boston |
Prudential Center |
| Friday |
9/16 |
7 |
New York |
Chelsea Pier |
| Saturday |
9/17 |
|
New York |
NY Finals |
| Sunday |
9/18 |
8 |
Philadelphia |
King of Prussia |
| Saturday |
9/24 |
9 |
Washington DC |
Union Station |
| Sunday |
9/25 |
10 |
Baltimore |
McKeldin Square |
| Saturday |
10/1 |
11 |
Pittsburgh |
Heinz Field |
| Sunday |
10/2 |
12 |
Cleveland |
Tower City Mall |
| Saturday |
10/8 |
13 |
Detroit |
Great Lakes Crossing |
| Sunday |
10/9 |
14 |
Chicago |
Navy Pier |
| Saturday |
10/15 |
15 |
Green Bay |
Lambeau Atrium |
| Sunday |
10/16 |
16 |
Minneapolis |
Mall of America |
| Saturday |
10/22 |
17 |
Indianapolis |
Castleton Square |
| Sunday |
10/23 |
18 |
Cincinnati |
Newport on the Levee |
| Saturday |
10/29 |
19 |
St. Louis |
St. Louis Mills |
| Sunday |
10/30 |
20 |
Nashville |
Opry Mills |
| Saturday |
11/5 |
21 |
Charlotte |
Concord Mills |
| Sunday |
11/6 |
22 |
Jacksonville |
Jacksonville Landing |
| Saturday |
11/12 |
24 |
Tampa |
Raymond James Stadium |
| Sunday |
11/13 |
23 |
Miami |
Shops at Sunset Place |
| Saturday |
11/19 |
25 |
Atlanta |
Discover Mills |
| Sunday |
11/20 |
26 |
New Orleans |
The Esplanade |
| Saturday |
11/26 |
27 |
Houston |
Houston Galleria |
| Sunday |
11/27 |
28 |
Dallas |
Valley View |
| Saturday |
12/3 |
29 |
San Diego |
Mission Valley |
| Sunday |
12/4 |
30 |
Los Angeles |
Hollywood & Highland |
| Friday |
12/9 |
31 |
San Francisco |
Metreon |
| Sunday |
12/11 |
32 |
Seattle |
Qwest Field |
Madden Challenge website.
09-11-2005
Samsung & Microsoft Team
Up On HDTV/Xbox 2 Project
Samsung Electronics, a global HDTV
leader, and Microsoft Corp., a leading force in the software and video
game industries, today announced an alliance to elevate gaming to the next
level through high-definition technology. Microsoft has chosen Samsung as
the exclusive HDTV worldwide marketing partner for the next-generation
Xbox high-definition (HD) gaming platform. The announcement was made today
during the Home Entertainment Expo at the New York Hilton.
The next-generation Xbox/Samsung HDTV combination is designed to deliver
the most advanced and realistic high-definition experience to gamers
worldwide. To promote the HD Era, the companies plan to place over 25,000
Samsung high-definition televisions in Microsoft Xbox retail kiosk
locations across the globe.
“Gaming has become a primary force for innovation in the entertainment and
technology industries. Samsung has selected Microsoft Xbox as the best
next-generation game console and a key driver in the global HDTV
revolution,” said Peter Weedfald, Senior Vice President Consumer
Electronics & North America Corporate Marketing, Samsung Electronics
America, Inc. “Samsung is proud to expand the Microsoft relationship and
stand with them at the forefront of the HD gaming century.”
“Samsung is a natural partner to showcase the richness of the
next-generation Xbox,” said Peter Moore, Corporate Vice President of
Worldwide Marketing and Publishing for Xbox at Microsoft. “Samsung HDTVs
will provide Xbox enthusiasts with the truest high-definition gaming
experience available.”
The alliance is the culmination of a global process begun by Microsoft in
October 2004 to find the most advanced and formidable visual display
company to join with the new-generation Xbox video game console. A wide
variety of visual display screen sizes and technology platforms from
Samsung Electronics (LCD, Plasma, Micro Display – DLP and Slim Fit HDTV
CRT’s) combined with the incredible new Xbox console will give gamers
unprecedented realism and intensity in their gameplay. The new 23” Samsung
LCD TV (LNR238W) to be paired at retail with the new Xbox console offers a
super-fast 12 millisecond pixel switching speed, which will enable intense
action while overcoming any motion artifacts. In addition, the Fixed Pixel
Device eliminates scan lines, further ensuring gameplay is smooth and
flicker-free. Picture quality combines with advanced audio technology to
create an incredible gaming experience. Samsung’s HDTV built-in speakers
emulate the most realistic surround sound using SRS Tru-surround XT so the
action feels even closer. Game enthusiasts will no doubt appreciate the
sharper details, deeper contrast and rich sound that are standard on a
Samsung HDTV.
The global marketing and promotional alliance between Microsoft and
Samsung Electronics will drive the HDTV gaming platform as the greatest
emotional experience available for gamers around the world. The alliance
will include cinema, POS, television, print, on-line and various other
media efforts.
Samsung Electronics and Microsoft enjoy a long-standing relationship as
strategic and tactical business partners. Microsoft Xbox currently
incorporates Samsung technology, and Samsung will continue to be a tech
driver for the next-generation Xbox video game console. Microsoft’s first
high-definition game will incorporate Samsung-branded products as well as
instances of Samsung’s logo as part of the overall HD gaming experience.
This will mark the first time Microsoft incorporates a consumer
electronics technology partner with the Xbox console and games.
The companies are involved in other collaborative technology efforts as
well. Samsung Smartphones incorporate the Windows Mobile platform; Windows
Media® Audio and Windows Media Digital Rights Management 10 (Windows Media
DRM 10) are integrated with Samsung digital audio players; Samsung’s new
Portable Media Centers feature Windows Media Audio and Video and DRM 10;
and the Microsoft Windows® platform is used across Samsung’s global family
of notebooks and personal computers.
As a part of their continued relationship, Microsoft and Samsung
Electronics are uniting in a nationwide (USA) cause-marketing program
entitled “Samsung’s Hope For Education.” Now in its second year, the
program will deliver more than $2 million in much needed technology and
software products, including Encarta® Reference Library 2005, to
elementary, middle and high schools across America through an on-line
essay contest. For more information on how to enter, please visit:
www.HopeForEducation.com
05-01-2005
Anarchy Online MMORPG -
Free For The New Year!
Attention MMORPG gamers - Anarchy
Online has a new price for the new year - Totally FREE! That's right - now
you can experience Anarchy Online totally free of charge. You don't pay
for the software. You don't pay any subscription. Just register prior to
January 15th. How about that for a Christmas present!
Features:
Enjoy unparalleled character customization, including 80 character skills,
hundreds of special attacks, thousands of items and a wide range of
clothes, weapons and armor. No other online game delivers more character
customization and depth.
Explore an epic and believable sci-fi universe with an involving and deep
backstory
Experience fast-paced gameplay with more action and intensity and less
camping.
Choose your playing style and select one of 12 different professions.
Soldier, special agent, pet profession, healer, technological expert,
trader or adventurer... you choose.
Go solo or join groups and guilds, AO is packed with fun content for
everyone
Instanced dungeon areas mixed with a wide range of static dungeons and
quests means that there is always something to do, even for that half hour
session.
Express yourself through voice, emotes or chat in a fantastic social
environment with clubs, bars, guild houses, player apartments, social
clothes and much more.
Fight thousands of exciting
monsters in a fantastic player versus environment gameworld, or challenge
human opponents to conquer land in large PvP areas.
Immerse yourself in a world with a fantastic musical score and unique art
direction.
Enter AO more easily with dedicated beginner areas and live in-game
assistance
Travel in style with futuristic flying vehicles available to all
professions, and access all areas efficiently and fast.
Join a friendly, large and established player community.
And much much more...
Conditions
*The offer is only valid if you sign up a new Anarchy Online account
between the 15th of December 2004 and 15th of January 2005. You can play
free of charge until 1/1 2006. Should Funcom deem that a too high-increase
in server load or other unforeseen events will lessen the experience for
existing players the offer will be terminated at our discretion. The free
version does not include access to any of the three expansion packs.
Should you wish to upgrade to any of the expansion packs monthly
subscription and client fees will be added.
Visit
http://www.anarchy-online.com/free/ad_campaigns/freecampaign/ now
before the deadline!
The offer includes the original Anarchy Online. Our Expansion Packs,
Shadowlands, Alien Invasion and Notum Wars are not included in this offer.
01-03-2005
Soldiers Relax With
Video Games
CAMP FALLUJAH, Iraq — Soon after
the battle for Fallujah ended in November, U.S. Marines brought their Xbox
consoles, Gameboys and laptops forward and started fighting the Covenant
hordes in "Halo," Mario and Luigi's worst enemies and those irksome
roommates from "The Sims."
At the Marine base several miles southeast, high-speed wires snake down
hallways, through doors and out windows. The Navy engineers play
"Half-Life 2." At the gym, where seven Playstations get heavy use, Marines
wage "Madden NFL 2005" tournaments. "Neverwinter Nights" reigns in the
public affairs office.
The video game generation has grown up and gone to war, taking along its
preferred form of entertainment.
Never has that been clearer than during the current Iraq conflict and at
Camp Fallujah, where Marines and soldiers play because they've been
playing all their lives. Games relieve both the stress of warfare and the
crush of boredom.
"You keep focus on what we're here for, but you've got to go somewhere
else sometimes," said Staff. Sgt. Robert Sloan, 26, a communications
maintenance chief from McDonald, Ohio. "Sometimes you read too many
books."
Games are as ubiquitous at Camp Fallujah and around it as tattoos, buzz
cuts and shouts of "Hoorah" from one Marine to another. When the power
goes out, a Humvee battery and a pair of alligator clips are all the
resourceful gamer needs to resume the digitized fight.
The military has long brought the newest technology with it to war zones
-- and then provided for those who forgot to bring what they wanted. At
the post-exchange in Camp Fallujah, a stack of Playstations and Xboxes
share an aisle with DVD players, televisions and microwave ovens.
The "Game Zone" sits in the corner, stocked with some 20 game titles
across the aisle from racks full of box sets from the band Nirvana and
DVDs of the 70s TV comedy "Three's Company."
"Everything we get in sells right out. Entertainment is entertainment,"
said Staff Sgt. Franklin Williams, an exchange specialist at the P/X.
"They like the latest games -- military games, car games, everything with
speed."
Psychologists who treat combat stress recommend video games for Marines to
unwind and boost morale.
"I always talk to people about all kinds of positive, pleasant events that
they can use," said Lt. Erin Simmons, a psychologist with Bravo Surgical
Company. "I've heard some people say they like to play the video games
with the aggressive military content. I've also heard people say they
don't want to play those types of games, they don't need to be reminded of
it. But as far as a pleasant event, it can take their mind of things, help
them relax. We encourage it."
The activity is highly social as service personnel place bets on the
outcome of sports games and jeer at one another during multiplayer rounds
of "Halo."
It also helps alleviate homesickness. A "Morale, Welfare and Recreation"
center just off the gym is filled with Playstation 2 consoles. Marines
back from the fight stop in for a few hours to unwind.
The military awoke to the power of video games years ago.
It developed "America's Army" as a recruitment tool, giving civilians a
taste of the soldier life with scenarios that let players cooperate online
in raids on guerrilla camps and bridges, among several other scenarios.
Some branches of the service have incorporated games into their training
and then sold off commercial versions -- "Operation Flashpoint" was one,
and the Marines for the first time are helping produce their own game,
called "Close Combat: First to Fight."
On the base, Marines who have seen combat say they were aided by games
they had played beforehand. Those games, they say, taught them how quickly
something can go wrong.
For instance, in the hyper-realistic "SOCOM 2: U.S. Navy Seals" for the
Playstation 2, players issue commands to their teams in a highly
coordinated ballet of violence.
"When we cover houses, you got your guys coming in behind you covering
your flank," said Lance Cpl. Patrick Hopper, 23. "When you take over a
house and you're playing SOCOM, you kind of get used to it when you get
there."
Certainly some games are more popular than others. Few people had
purchased the puzzle game "Tetris Worlds" or "The Hobbit," which is aimed
at kids. Rows of Nintendo's "Metroid Prime: Echoes" for the GameCube
console went untouched, probably because the Xbox and Playstation are far
more popular here.
Thirty copies of "Halo 2" disappeared in hours. Some soldiers bought the
game even though they didn't even have an Xbox, while others bought an
Xbox just so they could play.
But Marines scoff at the idea that games could somehow prepare them for
combat in any significant way. In video games, they say, players are
generally willing to risk their lives; that wasn't always the case in
Fallujah.
"When bullets are zooming by you, there's nothing like it," said Sgt.
Jeffery Mickel, 27. "Some guys get scared and take cover, other guys go
right ahead and take care of the threat."
Games have also not caught up with reality: civilians blending in with
insurgents, and soldiers not being able to distinguish between them.
Nor do games cover the types of scenarios faced in the combat.
"In a game, you can die and press start and go all over again. This is a
little bit different," said Sgt. James Atakoglu, 28, who drove a bulldozer
during the battle for Fallujah, often smashing down buildings where
insurgents were believed to be hiding. "I don't think games are going to
have a dozer crashing into a building."
01-01-2005
Source: Associated Press
Now in Stores - Blinx 2:
Masters of Time & Space
Microsoft Game Studios [recently]
announced that Blinx 2: Masters of Time & Space, the sequel to one of the
best-selling Xbox action-platformers, has shipped to retail stores for an
estimated retail price of $39.99 (U.S.). Gamers are encouraged to go pick
up their copies and prepare themselves for an epic quest to discover why
time is disappearing.
Blinx 2: Masters of Time & Space is the world's first 5-D game, giving
players control over both Time and Space. Developed by Japan-based Artoon,
Co. Ltd., Blinx 2: Masters of Time & Space throws players into the shoes
of a heroic cat bravely taking control of time in order to face tough
battles and puzzling challenges. Just like using a VCR remote control,
players' customized cats have the power to slow down the action, pause,
review, fast-forward, record and even combine the powers in challenging
situations. As the story unfolds, players will also step into the role of
the enemy pigs to gain control of the space continuum in a variety of
stealth missions. Players will create their own customized pigs to gain
control over black holes and worm holes.
Blinx 2: Masters of Time & Space features various multiplayer modes that
will allow gamers to get their friends in on the action. Players can grab
a friend and play through the story in two-player Cooperative Mode,
compete in multiplayer Battle Mode with up to four players on one Xbox or
make their ways through the single-player missions on their own. Those who
choose to play through the storyline cooperatively will need to overcome
tougher groups of enemies and unique two-player challenges with strategy
and teamwork. Cooperative players will also be rewarded with unique map
locations that are only accessible in two-player mode. In Battle Mode,
gamers can choose to lead a squad of cats using time control powers or
command a team of enemy pigs using space control powers. Whether they are
playing through single player missions or any of the multiplayer modes,
players can fully customize their cats and pigs by designing the
character's face, body and clothing. Blinx 2 is rated "E" for Everyone.
For more information, please visit
http://www.xbox.com/en-us/blinx2/default.htm.
11-28-2004
City Of Heroes DVD To
Include Exclusive HeroClix Figure!
NCsoft Corporation, the world’s
leading developer and publisher of online computer games announced the
release of the City of Heroes Collectors DVD Edition, which will include
enhancements to the game, a limited edition Statesman HeroClix figure and
other exclusive collectibles. The special edition DVD will be available to
would-be super-powered heroes next week in most retail outlets throughout
the United States and Canada.
City of Heroes, created by
Cryptic Studios, is a massively multiplayer online game where players
choose from a multitude of costume options and powers to create unique
heroes that can join other players in protecting the fictional Paragon
City from villains. Since the game’s release in April, the game has
established itself as a commercial hit and critics favorite.
City of Heroes Collectors DVD
Edition game pack includes:
A DVD containing City of Heroes including expansions, Episode 1: Through
the Looking Glass, and Episode 2: A Shadow of the Past with new zones,
villains, costume tailoring and capes
An exclusive Statesman HeroClix figure
A 16-page PVPonline mini-comic book
A new Paragon City fold-out map and City of Villains poster
A 32-page mini manual and reference guide
A revealing excerpt from the upcoming City of Heroes novel, “The Web of
Arachnos,” from CDS Books due out in Spring 2005
The winning entries from the recently conducted City of Heroes Film
Festival
A unique in-game item that can only be found in the Collectors DVD Edition
Preview trailers of the upcoming City of Villains expansion and other
NCsoft games
More information about City of
Heroes can be found at
http://www.cityofheroes.com.
The City of Heroes Collectors
DVD Edition will be available at most major North American computer game
retail outlets at a suggested retail price of US$49.99, which includes the
first month of online game play. After the first month, players will be
charged a monthly subscription fee of US$14.95. Sixty-day game time cards
are also available at many North American retailers for an estimated
street price of US$29.99. The game is rated Teen by the Entertainment
Software Rating Board.
City of Heroes players who
currently have an account, can purchase the City of Heroes Collectors DVD
Edition and receive 30-days of free play credited to their account.
11-05-2004
Midway Expands Mortal
Kombat Franchise
Midway Games Inc., a leading
software industry publisher and developer, announced October 26, 2004 that
its most recognized and successful franchise, Mortal Kombat will be
extended to the action/adventure genre with the release of Mortal Kombat:
Shaolin Monks. Slated for release in Fall 2005, Mortal Kombat: Shaolin
Monks is currently in development for the PlayStation2 computer
entertainment system and the Xbox video game system from Microsoft.
"Mortal Kombat: Shaolin Monks is an Action/Adventure title that will help
to expand the already wildly popular Mortal Kombat universe well beyond
the fighting genre," said David F. Zucker, president and chief executive
officer. "Mortal Kombat: Shaolin Monks is also our first step toward
delivering something that Mortal Kombat fans have been calling for: a new
game set in the Mortal Kombat universe every year. We are planning our
Mortal Kombat release schedule with the expectation that we will deliver a
new Mortal Kombat title annually."
Mortal Kombat: Shaolin Monks is an Action/Adventure title driven by both
intense single and multi-player action. Similar to the recently released
Mortal Kombat: Deception, background interactions (i.e., acid pits, living
trees, spiked ceilings, etc.), multiple new fatalities, and action-based
puzzles will also play an important role in the player's quest for an
"outstanding" victory. Mortal Kombat: Shaolin Monks will feature an
impressive line-up of Mortal Kombat characters, as well, that make
frequent appearances as enemies, in boss battles and during several
additional in-game interactions.
"For the first time ever, Mortal Kombat fanatics will get to explore all
the mythos and rumors of the Mortal Kombat universe from an entirely new
perspective. Action/Adventure fans will be blown away by the intuitive
kombat system, puzzle solving and epic storyline that can be experienced
in either the single player mode or through co-op play," said Mortal
Kombat creator, Ed Boon.
About Mortal Kombat:
One of the most well-known and best-selling franchises in videogame
history -- with more than 22 million home games sold -- the Mortal
Kombatseries, which was first released in 1992, has generated over $1
billion in retail sales through games, movies, music, toys and other
merchandise. The latest installment in the Mortal Kombat franchise, Mortal
Kombat: Deception was recently announced as Midway's fastest selling game
in company history and Mortal Kombat: Deadly Alliance, Deception's
predecessor, sold-through more than 3 million units worldwide in combined
sales, across all platforms, since its November 22, 2002 launch.
For more information about
Midway Games visit www.midway.com.
10-30-2004
Warner
Bros., DC Comics and EA Announce Batman Begins
Warner Bros. Interactive
Entertainment, DC Comics and Electronic Arts on October the 26th announced
that the companies have joined forces to bring Batman Begins to multiple
videogame platforms in 2005. In this exclusive co-publishing agreement, a
game based on the upcoming Warner Bros. Pictures' film starring Christian
Bale will be released day and date with the film on the PlayStation2
computer entertainment system, the PSP (PlayStation Portable) handheld
videogame system, the Xbox video game system from Microsoft, the Nintendo
GameCube and Game Boy Advance.
"The theatrical release of Batman Begins will be the entertainment event
of the summer. Leveraging our extensive experience with blockbuster
franchises, we look forward to bringing this game to market," said Greg
Richardson, Vice President and General Manager, EA Partners. "The Batman
fiction is rich with style, drama and action - three elements that define
this game and will help plunge players into the heart of the experience."
"Batman Begins is the darker depiction of Batman that we've all been
waiting for, and we are teaming with EA to bring players an edgy, action
game that captures this tale," said Jason Hall, Senior Vice President of
Warner Bros. Interactive Entertainment. "Co-publishing Batman Begins
allows Warner Bros. Interactive Entertainment to continue its involvement
in the development and marketing of quality games based on Warner Bros.
properties."
"We're thrilled to partner with EA and Warner Bros. Interactive
Entertainment to capture the magic of BATMAN BEGINS in a ground-breaking
videogame," said Paul Levitz, President and Publisher of DC Comics. "This
will mark the first time that a Batman video game has been developed to
complement a film event, and we look forward to inviting players to step
into the movie's reality and make the world of Batman their own."
Together, Warner Bros. Interactive Entertainment and EA are overseeing all
development and production aspects of the game, while EA alone will handle
distribution. The companies will lead joint marketing campaigns. The game
is being developed by UK-based Eurocom for the consoles, and by Vicarious
Visions for the handhelds.
The Batman Begins film explores the origins of the Batman legend and the
Dark Knight's emergence as a force for good in Gotham. In the wake of his
parents' murder, disillusioned industrial heir Bruce Wayne (Christian
Bale) travels the world seeking the means to fight injustice and turn fear
against those who prey on the fearful. He returns to Gotham and unveils
his alter-ego: Batman, a masked crusader who uses his strength, intellect
and an array of high tech deceptions to fight the sinister forces that
threaten the city.
www.ea.com
www.dccomics.com
10-30-2004
Midway Ships Over
1,000,000 Copies of MK: Deception
Midway Games Inc., a leading
software industry publisher and developer, announced today that Mortal
Kombat: Deception, the latest entry in the company's best-selling Mortal
Kombat franchise, has shipped more than one million units to retail stores
across North America. Slashing its way to an amazing start at retail,
Mortal Kombat: Deception is the fastest selling game in the history of
Midway outselling even its highly-successful predecessor, Mortal Kombat:
Deadly Alliance, by more than 35% in its first week of release. Mortal
Kombat: Deception is available for the PlayStation2 computer entertainment
system and the Xbox video game system from Microsoft and is expected to
release for the Nintendo GameCube in early 2005.
Mortal Kombat: Deception's online mode has also been a massive hit with
consumers. Since the game's launch six days ago more than 130,000 matches
have been fought online over PlayStation 2.
"Mortal Kombat is clearly a franchise that continues to deliver innovative
gameplay along with the hardcore, intense fighting action that fans have
come to know and love over the past 12 years," said Steve Allison, chief
marketing officer, Midway. "We're extremely pleased to see that Deception
has been received in such a positive light by both the media and consumers
since we first announced the title in March. It's a true testament to the
Mortal Kombat team's hard work and dedication that consumer interest is
high enough to make Deception the fastest selling game in Midway's
history."
About Mortal Kombat: Deception
Mortal Kombat: Deception delivers the most ambitious fighting game
to-date, providing players with four independent gameplay modes, multiple
new fatalities per character, as well as earning the title of the
first-ever 3D fighting game playable online both via PlayStation 2
broadband and Xbox Live. The game also features lightning-fast,
hand-to-hand and special weapons combat, secret and returning characters,
new moves and combinations with death-dealing battles and all-new
life-threatening environments.
Mortal Kombat: Deception is rated "M" for Mature and is available now for
the PlayStation2 computer entertainment system and the Xbox® video game
system from Microsoft. A version for Nintendo Gamecube is scheduled to be
available in early 2005. For more information visit
www.mortalkombatdeception.com or
www.midway.com.
10-17-2004
Axis & Allies Goes Gold
and Offers Exclusive Pre-Sell Program
Atari, Inc. is pleased to announce
that Axis & Allies has gone gold and is currently in manufacturing for
retail distribution. Axis & Allies featuring a dynamic campaign mode that
offers the player the opportunity to live out the most famous conflicts of
World War 2, a powerful A.I. system with the capacity to learn and
challenge gamers during every battle, and the ability to utilize the
attributes of World War 2's famous generals to lead your armies to
victory. Axis & Allies for PC-CD-ROM will be available the week of
November 2nd at a suggested retail price of $49.99. For more information
Axis & Allies, please visit its official website at
http://www.atari.com/axisandallies.
Atari is offering a pre-order program at participating retailers, as part
of a comprehensive multi-vehicle marketing campaign for the launch of the
real-time strategy PC game, based on the hit board game of the same name.
The pre-order program allows consumers who reserve a copy of Axis & Allies
to receive a free playable bonus battle scenario exclusive to the
retailers participating in the program. Consumers can pre-order from now
until the November 2nd launch date.
"Working with Electronics Boutique, Gamestop and participating retailers,
we're able to extend the Axis & Allies experience even further through
this special offer of exclusive content, ," said Nancy MacIntyre, Vice
President of Marketing for Atari's Beverly Studio. "TimeGate Studios has
created a masterpiece and we're thrilled to have this opportunity to offer
Axis & Allies fans more incredible content not available in the game."
Consumers who pre-order Axis & Allies at Electronics Boutique will receive
a free bonus battle scenario based on the 1941 German invasion of Russia.
The scenario lets fans race against time to push quickly through Russia
and capture a series of critical Soviet cities.
Consumers who pre-order Axis & Allies at Gamestop will receive a free
bonus battle scenario based on the 1940 German capture of Dunkirk. The
scenario lets fans dive into the key WWII battle in which more than
300,000 members of the British Expeditionary Forces were stranded on the
beaches of Dunkirk.
When consumers reserve their copy of Axis & Allies, they receive a
pre-sell box with an instruction card and key code inside. The instruction
card provides the URL and download instructions for their bonus scenario.
Scenarios will be available at launch, and will require the full version
of Atari's Axis & Allies to play.
In Axis & Allies players will have the ability to change the course of
history as they experience the most epic war in the history of mankind,
World War II. With five of the world's most powerful countries - Japan,
England, France, Germany and Russia - battling for control, players will
be able to direct the military and economic destiny of any one country to
change the outcome of the war. Axis & Allies will capture not only the
intensity of war combat but also the strategies and tactics employed by
top generals and soldiers in the heat of battle. Axis & Allies will
feature such unique gameplay elements as:
-Branching campaigns that offer strong replayability
-Full command of land, sea and air units in real-time
-Mobile Headquarters that give the player the ability to extend the realm
of control and maintain your ability to supply troops and units
-Interaction with Generals and leaders of the era that offer the player
additional resources like the Atom Bomb, Supply Drops and V2 Rocket
attacks
-Online play with skirmish and instant action modes
"Time Gate Studio's interpretation of Axis and Allies is an exciting new
way for Axis and Allies board game enthusiasts to experience the key
moments of World War II," said Larry Harris, creator of the Axis and
Allies board game. "
www.atari.com
10-11-2004
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News Tidbits
09/22/03
Team Whiplash has informed us that they have pumped up their website
- building up to the release of the game Whiplash in November.
Check
out
http://www.whiplashgame.com/ for all of the goodies -
including an arcade! (Whipping things with the bunny is
funny, by the way...)

02/07/03
Check out
the March issue of Computer Gaming World for an in-depth preview of Warcraft
III: The Frozen Throne. The article spans six pages and includes
new information about the upcoming expansion set for Warcraft
III: Reign of Chaos. Click here
to see the magazine cover, featuring one of the characters from the
game as you’ve never seen him before.

12/18/02
Eidos
has a special Christmas HITMAN 2 Flash Game for your elf-slaying
pleasure. Check it out here.

Interplay
announced that BALDUR'S GATE: DARK ALLIANCE for the Xbox has gone gold.

Interplay
announced that "Run Like Hell" for the Playstation II has gone gold.

Interplay
has announced that their Hunter: The Reckoning game will be
released for the Nintendo GameCube. The game is already a hit with
the XBox crowd.

Please
note that the Origins
convention is going to be in June of next year instead of July.

Interplay
announced that Icewind Dale II has gone gold! There will
be 2 versions available: Standard and Collectors.

Novalogic
has announced that they are offering free shipping on the new Delta
Force: Urban Warfare for a limited time only. Click here
for the deal!

Nintendo
announced that skater Tony Hawk, surfer Kelly Slater, and BMX rider
Dave Mirra each are donating a personally decorated Game Boy
Advance system to
give to gamers and extreme sports fans.

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