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Compete in the EA SPORTS Madden Challenge and Win $100,000!
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he Pro Bowl isn't the only official NFL action that you'll see in Hawaii. Take on the big kahunas from all over the United States at the 2005 EA SPORTS Madden Challenge for a chance to say "Aloha" to paradise at the finals in Hawaii, with $100,000 in prize money on the line. The Madden Challenge is the only officially sanctioned, coast-to-coast Madden tournament to decide the best Madden player in the nation!

Signing up is easy—register either online or onsite. For more details, get the latest tournament news and register online at the official Madden Challenge website.

This year's EA SPORTS Madden Challenge will be exclusively on the Xbox® console, so grab a copy of Madden™ NFL 06 and get ready to "lei" it all on the line. The new Madden NFL 06 has a host of new features, including Superstar Mode and QB vision control. Each regional Madden Challenge winner will receive a trip for two to Honolulu, Hawaii to compete in the Madden Challenge Finals. Win the Finals competition (February 10-12, 2006) and walk away with a cool hundred grand! Read the Official Rules.

Rookie Challenge
The Rookie Challenge, new this year, is a competition for those Madden Challenge players who don't feel they are ready for the level of play at the national tournament level. There will be a 64-person bracket and the winner will receive a library of EA games and other cool prizes.

Check below to find the Madden Challenge city nearest you, and register early to secure your spot in the only official nationwide Madden NFL 06 competition!

Day Date Number Schedule Venue
         
Saturday 8/27 1 Las Vegas ESPN Zone
Sunday 8/28 2 Phoenix Arrowhead Mall
Friday 9/2 3 Denver INVESCO Field at Mile High
Saturday 9/3   Denver  
Sunday 9/4 4 Kansas City Westport
Saturday 9/11 5 Buffalo Walden Galleria
Sunday 9/11 6 Boston Prudential Center
Friday 9/16 7 New York Chelsea Pier
Saturday 9/17   New York NY Finals
Sunday 9/18 8 Philadelphia King of Prussia
Saturday 9/24 9 Washington DC Union Station
Sunday 9/25 10 Baltimore McKeldin Square
Saturday 10/1 11 Pittsburgh Heinz Field
Sunday 10/2 12 Cleveland Tower City Mall
Saturday 10/8 13 Detroit  Great Lakes Crossing
Sunday 10/9 14 Chicago Navy Pier
Saturday 10/15 15 Green Bay Lambeau Atrium
Sunday 10/16 16 Minneapolis Mall of America
Saturday 10/22 17 Indianapolis Castleton Square
Sunday 10/23 18 Cincinnati Newport on the Levee
Saturday 10/29 19 St. Louis St. Louis Mills
Sunday 10/30 20 Nashville Opry Mills
Saturday 11/5 21 Charlotte Concord Mills
Sunday 11/6 22 Jacksonville Jacksonville Landing
Saturday 11/12 24 Tampa Raymond James Stadium
Sunday 11/13 23 Miami Shops at Sunset Place
Saturday 11/19 25 Atlanta Discover Mills
Sunday 11/20 26 New Orleans The Esplanade
Saturday 11/26 27 Houston Houston Galleria
Sunday 11/27 28 Dallas Valley View
Saturday 12/3 29 San Diego Mission Valley
Sunday 12/4 30 Los Angeles Hollywood & Highland
Friday 12/9 31 San Francisco Metreon
Sunday 12/11 32 Seattle Qwest Field

Madden Challenge website.

09-11-2005


Samsung & Microsoft Team Up On HDTV/Xbox 2 Project
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amsung Electronics, a global HDTV leader, and Microsoft Corp., a leading force in the software and video game industries, today announced an alliance to elevate gaming to the next level through high-definition technology. Microsoft has chosen Samsung as the exclusive HDTV worldwide marketing partner for the next-generation Xbox high-definition (HD) gaming platform. The announcement was made today during the Home Entertainment Expo at the New York Hilton.

The next-generation Xbox/Samsung HDTV combination is designed to deliver the most advanced and realistic high-definition experience to gamers worldwide. To promote the HD Era, the companies plan to place over 25,000 Samsung high-definition televisions in Microsoft Xbox retail kiosk locations across the globe.

“Gaming has become a primary force for innovation in the entertainment and technology industries. Samsung has selected Microsoft Xbox as the best next-generation game console and a key driver in the global HDTV revolution,” said Peter Weedfald, Senior Vice President Consumer Electronics & North America Corporate Marketing, Samsung Electronics America, Inc. “Samsung is proud to expand the Microsoft relationship and stand with them at the forefront of the HD gaming century.”

“Samsung is a natural partner to showcase the richness of the next-generation Xbox,” said Peter Moore, Corporate Vice President of Worldwide Marketing and Publishing for Xbox at Microsoft. “Samsung HDTVs will provide Xbox enthusiasts with the truest high-definition gaming experience available.”

The alliance is the culmination of a global process begun by Microsoft in October 2004 to find the most advanced and formidable visual display company to join with the new-generation Xbox video game console. A wide variety of visual display screen sizes and technology platforms from Samsung Electronics (LCD, Plasma, Micro Display – DLP and Slim Fit HDTV CRT’s) combined with the incredible new Xbox console will give gamers unprecedented realism and intensity in their gameplay. The new 23” Samsung LCD TV (LNR238W) to be paired at retail with the new Xbox console offers a super-fast 12 millisecond pixel switching speed, which will enable intense action while overcoming any motion artifacts. In addition, the Fixed Pixel Device eliminates scan lines, further ensuring gameplay is smooth and flicker-free. Picture quality combines with advanced audio technology to create an incredible gaming experience. Samsung’s HDTV built-in speakers emulate the most realistic surround sound using SRS Tru-surround XT so the action feels even closer. Game enthusiasts will no doubt appreciate the sharper details, deeper contrast and rich sound that are standard on a Samsung HDTV.

The global marketing and promotional alliance between Microsoft and Samsung Electronics will drive the HDTV gaming platform as the greatest emotional experience available for gamers around the world. The alliance will include cinema, POS, television, print, on-line and various other media efforts.
Samsung Electronics and Microsoft enjoy a long-standing relationship as strategic and tactical business partners. Microsoft Xbox currently incorporates Samsung technology, and Samsung will continue to be a tech driver for the next-generation Xbox video game console. Microsoft’s first high-definition game will incorporate Samsung-branded products as well as instances of Samsung’s logo as part of the overall HD gaming experience. This will mark the first time Microsoft incorporates a consumer electronics technology partner with the Xbox console and games.

The companies are involved in other collaborative technology efforts as well. Samsung Smartphones incorporate the Windows Mobile platform; Windows Media® Audio and Windows Media Digital Rights Management 10 (Windows Media DRM 10) are integrated with Samsung digital audio players; Samsung’s new Portable Media Centers feature Windows Media Audio and Video and DRM 10; and the Microsoft Windows® platform is used across Samsung’s global family of notebooks and personal computers.

As a part of their continued relationship, Microsoft and Samsung Electronics are uniting in a nationwide (USA) cause-marketing program entitled “Samsung’s Hope For Education.” Now in its second year, the program will deliver more than $2 million in much needed technology and software products, including Encarta® Reference Library 2005, to elementary, middle and high schools across America through an on-line essay contest. For more information on how to enter, please visit: www.HopeForEducation.com

05-01-2005


Anarchy Online MMORPG - Free For The New Year!
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ttention MMORPG gamers - Anarchy Online has a new price for the new year - Totally FREE! That's right - now you can experience Anarchy Online totally free of charge. You don't pay for the software. You don't pay any subscription. Just register prior to January 15th. How about that for a Christmas present!

Features:
Enjoy unparalleled character customization, including 80 character skills, hundreds of special attacks, thousands of items and a wide range of clothes, weapons and armor. No other online game delivers more character customization and depth.

Explore an epic and believable sci-fi universe with an involving and deep backstory

Experience fast-paced gameplay with more action and intensity and less camping.

Choose your playing style and select one of 12 different professions. Soldier, special agent, pet profession, healer, technological expert, trader or adventurer... you choose.

Go solo or join groups and guilds, AO is packed with fun content for everyone

Instanced dungeon areas mixed with a wide range of static dungeons and quests means that there is always something to do, even for that half hour session.

Express yourself through voice, emotes or chat in a fantastic social environment with clubs, bars, guild houses, player apartments, social clothes and much more.

Fight thousands of exciting monsters in a fantastic player versus environment gameworld, or challenge human opponents to conquer land in large PvP areas.

Immerse yourself in a world with a fantastic musical score and unique art direction.

Enter AO more easily with dedicated beginner areas and live in-game assistance

Travel in style with futuristic flying vehicles available to all professions, and access all areas efficiently and fast.

Join a friendly, large and established player community.

And much much more...

Conditions
*The offer is only valid if you sign up a new Anarchy Online account between the 15th of December 2004 and 15th of January 2005. You can play free of charge until 1/1 2006. Should Funcom deem that a too high-increase in server load or other unforeseen events will lessen the experience for existing players the offer will be terminated at our discretion. The free version does not include access to any of the three expansion packs. Should you wish to upgrade to any of the expansion packs monthly subscription and client fees will be added.

Visit http://www.anarchy-online.com/free/ad_campaigns/freecampaign/ now before the deadline!

The offer includes the original Anarchy Online. Our Expansion Packs, Shadowlands, Alien Invasion and Notum Wars are not included in this offer.
 

01-03-2005


Soldiers Relax With Video Games
C
AMP FALLUJAH, Iraq — Soon after the battle for Fallujah ended in November, U.S. Marines brought their Xbox consoles, Gameboys and laptops forward and started fighting the Covenant hordes in "Halo,"  Mario and Luigi's worst enemies and those irksome roommates from "The Sims."

At the Marine base several miles southeast, high-speed wires snake down hallways, through doors and out windows. The Navy engineers play "Half-Life 2." At the gym, where seven Playstations get heavy use, Marines wage "Madden NFL 2005" tournaments. "Neverwinter Nights" reigns in the public affairs office.

The video game generation has grown up and gone to war, taking along its preferred form of entertainment.

Never has that been clearer than during the current Iraq conflict and at Camp Fallujah, where Marines and soldiers play because they've been playing all their lives. Games relieve both the stress of warfare and the crush of boredom.

"You keep focus on what we're here for, but you've got to go somewhere else sometimes," said Staff. Sgt. Robert Sloan, 26, a communications maintenance chief from McDonald, Ohio. "Sometimes you read too many books."

Games are as ubiquitous at Camp Fallujah and around it as tattoos, buzz cuts and shouts of "Hoorah" from one Marine to another. When the power goes out, a Humvee battery and a pair of alligator clips are all the resourceful gamer needs to resume the digitized fight.


The military has long brought the newest technology with it to war zones -- and then provided for those who forgot to bring what they wanted. At the post-exchange in Camp Fallujah, a stack of Playstations and Xboxes share an aisle with DVD players, televisions and microwave ovens.

The "Game Zone" sits in the corner, stocked with some 20 game titles across the aisle from racks full of box sets from the band Nirvana and DVDs of the 70s TV comedy "Three's Company."

"Everything we get in sells right out. Entertainment is entertainment," said Staff Sgt. Franklin Williams, an exchange specialist at the P/X. "They like the latest games -- military games, car games, everything with speed."

Psychologists who treat combat stress recommend video games for Marines to unwind and boost morale.

"I always talk to people about all kinds of positive, pleasant events that they can use," said Lt. Erin Simmons, a psychologist with Bravo Surgical Company. "I've heard some people say they like to play the video games with the aggressive military content. I've also heard people say they don't want to play those types of games, they don't need to be reminded of it. But as far as a pleasant event, it can take their mind of things, help them relax. We encourage it."

The activity is highly social as service personnel place bets on the outcome of sports games and jeer at one another during multiplayer rounds of "Halo."

It also helps alleviate homesickness. A "Morale, Welfare and Recreation" center just off the gym is filled with Playstation 2 consoles. Marines back from the fight stop in for a few hours to unwind.

The military awoke to the power of video games years ago.

It developed "America's Army" as a recruitment tool, giving civilians a taste of the soldier life with scenarios that let players cooperate online in raids on guerrilla camps and bridges, among several other scenarios.

Some branches of the service have incorporated games into their training and then sold off commercial versions -- "Operation Flashpoint" was one, and the Marines for the first time are helping produce their own game, called "Close Combat: First to Fight."

On the base, Marines who have seen combat say they were aided by games they had played beforehand. Those games, they say, taught them how quickly something can go wrong.

For instance, in the hyper-realistic "SOCOM 2: U.S. Navy Seals" for the Playstation 2, players issue commands to their teams in a highly coordinated ballet of violence.

"When we cover houses, you got your guys coming in behind you covering your flank," said Lance Cpl. Patrick Hopper, 23. "When you take over a house and you're playing SOCOM, you kind of get used to it when you get there."

Certainly some games are more popular than others. Few people had purchased the puzzle game "Tetris Worlds" or "The Hobbit," which is aimed at kids. Rows of Nintendo's "Metroid Prime: Echoes" for the GameCube console went untouched, probably because the Xbox and Playstation are far more popular here.

Thirty copies of "Halo 2" disappeared in hours. Some soldiers bought the game even though they didn't even have an Xbox, while others bought an Xbox just so they could play.

But Marines scoff at the idea that games could somehow prepare them for combat in any significant way. In video games, they say, players are generally willing to risk their lives; that wasn't always the case in Fallujah.

"When bullets are zooming by you, there's nothing like it," said Sgt. Jeffery Mickel, 27. "Some guys get scared and take cover, other guys go right ahead and take care of the threat."

Games have also not caught up with reality: civilians blending in with insurgents, and soldiers not being able to distinguish between them.

Nor do games cover the types of scenarios faced in the combat.

"In a game, you can die and press start and go all over again. This is a little bit different," said Sgt. James Atakoglu, 28, who drove a bulldozer during the battle for Fallujah, often smashing down buildings where insurgents were believed to be hiding. "I don't think games are going to have a dozer crashing into a building."

01-01-2005
Source: Associated Press


Now in Stores - Blinx 2: Masters of Time & Space
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icrosoft Game Studios [recently] announced that Blinx 2: Masters of Time & Space, the sequel to one of the best-selling Xbox action-platformers, has shipped to retail stores for an estimated retail price of $39.99 (U.S.). Gamers are encouraged to go pick up their copies and prepare themselves for an epic quest to discover why time is disappearing.

Blinx 2: Masters of Time & Space is the world's first 5-D game, giving players control over both Time and Space. Developed by Japan-based Artoon, Co. Ltd., Blinx 2: Masters of Time & Space throws players into the shoes of a heroic cat bravely taking control of time in order to face tough battles and puzzling challenges. Just like using a VCR remote control, players' customized cats have the power to slow down the action, pause, review, fast-forward, record and even combine the powers in challenging situations. As the story unfolds, players will also step into the role of the enemy pigs to gain control of the space continuum in a variety of stealth missions. Players will create their own customized pigs to gain control over black holes and worm holes.

Blinx 2: Masters of Time & Space features various multiplayer modes that will allow gamers to get their friends in on the action. Players can grab a friend and play through the story in two-player Cooperative Mode, compete in multiplayer Battle Mode with up to four players on one Xbox or make their ways through the single-player missions on their own. Those who choose to play through the storyline cooperatively will need to overcome tougher groups of enemies and unique two-player challenges with strategy and teamwork. Cooperative players will also be rewarded with unique map locations that are only accessible in two-player mode. In Battle Mode, gamers can choose to lead a squad of cats using time control powers or command a team of enemy pigs using space control powers. Whether they are playing through single player missions or any of the multiplayer modes, players can fully customize their cats and pigs by designing the character's face, body and clothing. Blinx 2 is rated "E" for Everyone. For more information, please visit http://www.xbox.com/en-us/blinx2/default.htm.

11-28-2004


City Of Heroes DVD To Include Exclusive HeroClix Figure!
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Csoft Corporation, the world’s leading developer and publisher of online computer games announced the release of the City of Heroes Collectors DVD Edition, which will include enhancements to the game, a limited edition Statesman HeroClix figure and other exclusive collectibles. The special edition DVD will be available to would-be super-powered heroes next week in most retail outlets throughout the United States and Canada.

City of Heroes, created by Cryptic Studios, is a massively multiplayer online game where players choose from a multitude of costume options and powers to create unique heroes that can join other players in protecting the fictional Paragon City from villains. Since the game’s release in April, the game has established itself as a commercial hit and critics favorite.

City of Heroes Collectors DVD Edition game pack includes:

A DVD containing City of Heroes including expansions, Episode 1: Through the Looking Glass, and Episode 2: A Shadow of the Past with new zones, villains, costume tailoring and capes
An exclusive Statesman HeroClix figure
A 16-page PVPonline mini-comic book
A new Paragon City fold-out map and City of Villains poster
A 32-page mini manual and reference guide
A revealing excerpt from the upcoming City of Heroes novel, “The Web of Arachnos,” from CDS Books due out in Spring 2005
The winning entries from the recently conducted City of Heroes Film Festival
A unique in-game item that can only be found in the Collectors DVD Edition
Preview trailers of the upcoming City of Villains expansion and other NCsoft games

More information about City of Heroes can be found at http://www.cityofheroes.com.

The City of Heroes Collectors DVD Edition will be available at most major North American computer game retail outlets at a suggested retail price of US$49.99, which includes the first month of online game play. After the first month, players will be charged a monthly subscription fee of US$14.95. Sixty-day game time cards are also available at many North American retailers for an estimated street price of US$29.99. The game is rated Teen by the Entertainment Software Rating Board.

City of Heroes players who currently have an account, can purchase the City of Heroes Collectors DVD Edition and receive 30-days of free play credited to their account.

11-05-2004


Midway Expands Mortal Kombat Franchise
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idway Games Inc., a leading software industry publisher and developer, announced October 26, 2004 that its most recognized and successful franchise, Mortal Kombat will be extended to the action/adventure genre with the release of Mortal Kombat: Shaolin Monks. Slated for release in Fall 2005, Mortal Kombat: Shaolin Monks is currently in development for the PlayStation2 computer entertainment system and the Xbox video game system from Microsoft.

"Mortal Kombat: Shaolin Monks is an Action/Adventure title that will help to expand the already wildly popular Mortal Kombat universe well beyond the fighting genre," said David F. Zucker, president and chief executive officer. "Mortal Kombat: Shaolin Monks is also our first step toward delivering something that Mortal Kombat fans have been calling for: a new game set in the Mortal Kombat universe every year. We are planning our Mortal Kombat release schedule with the expectation that we will deliver a new Mortal Kombat title annually."

Mortal Kombat: Shaolin Monks is an Action/Adventure title driven by both intense single and multi-player action. Similar to the recently released Mortal Kombat: Deception, background interactions (i.e., acid pits, living trees, spiked ceilings, etc.), multiple new fatalities, and action-based puzzles will also play an important role in the player's quest for an "outstanding" victory. Mortal Kombat: Shaolin Monks will feature an impressive line-up of Mortal Kombat characters, as well, that make frequent appearances as enemies, in boss battles and during several additional in-game interactions.

"For the first time ever, Mortal Kombat fanatics will get to explore all the mythos and rumors of the Mortal Kombat universe from an entirely new perspective. Action/Adventure fans will be blown away by the intuitive kombat system, puzzle solving and epic storyline that can be experienced in either the single player mode or through co-op play," said Mortal Kombat creator, Ed Boon.

About Mortal Kombat:
One of the most well-known and best-selling franchises in videogame history -- with more than 22 million home games sold -- the Mortal Kombatseries, which was first released in 1992, has generated over $1 billion in retail sales through games, movies, music, toys and other merchandise. The latest installment in the Mortal Kombat franchise, Mortal Kombat: Deception was recently announced as Midway's fastest selling game in company history and Mortal Kombat: Deadly Alliance, Deception's predecessor, sold-through more than 3 million units worldwide in combined sales, across all platforms, since its November 22, 2002 launch.

For more information about Midway Games visit www.midway.com

10-30-2004


Warner Bros., DC Comics and EA Announce Batman Begins
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arner Bros. Interactive Entertainment, DC Comics and Electronic Arts on October the 26th announced that the companies have joined forces to bring Batman Begins to multiple videogame platforms in 2005. In this exclusive co-publishing agreement, a game based on the upcoming Warner Bros. Pictures' film starring Christian Bale will be released day and date with the film on the PlayStation2 computer entertainment system, the PSP (PlayStation Portable) handheld videogame system, the Xbox video game system from Microsoft, the Nintendo GameCube and Game Boy Advance.

"The theatrical release of Batman Begins will be the entertainment event of the summer. Leveraging our extensive experience with blockbuster franchises, we look forward to bringing this game to market," said Greg Richardson, Vice President and General Manager, EA Partners. "The Batman fiction is rich with style, drama and action - three elements that define this game and will help plunge players into the heart of the experience."

"Batman Begins is the darker depiction of Batman that we've all been waiting for, and we are teaming with EA to bring players an edgy, action game that captures this tale," said Jason Hall, Senior Vice President of Warner Bros. Interactive Entertainment. "Co-publishing Batman Begins allows Warner Bros. Interactive Entertainment to continue its involvement in the development and marketing of quality games based on Warner Bros. properties."

"We're thrilled to partner with EA and Warner Bros. Interactive Entertainment to capture the magic of BATMAN BEGINS in a ground-breaking videogame," said Paul Levitz, President and Publisher of DC Comics. "This will mark the first time that a Batman video game has been developed to complement a film event, and we look forward to inviting players to step into the movie's reality and make the world of Batman their own."

Together, Warner Bros. Interactive Entertainment and EA are overseeing all development and production aspects of the game, while EA alone will handle distribution. The companies will lead joint marketing campaigns. The game is being developed by UK-based Eurocom for the consoles, and by Vicarious Visions for the handhelds.

The Batman Begins film explores the origins of the Batman legend and the Dark Knight's emergence as a force for good in Gotham. In the wake of his parents' murder, disillusioned industrial heir Bruce Wayne (Christian Bale) travels the world seeking the means to fight injustice and turn fear against those who prey on the fearful. He returns to Gotham and unveils his alter-ego: Batman, a masked crusader who uses his strength, intellect and an array of high tech deceptions to fight the sinister forces that threaten the city.

www.ea.com
www.dccomics.com

10-30-2004


Midway Ships Over 1,000,000 Copies of MK: Deception
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idway Games Inc., a leading software industry publisher and developer, announced today that Mortal Kombat: Deception, the latest entry in the company's best-selling Mortal Kombat franchise, has shipped more than one million units to retail stores across North America. Slashing its way to an amazing start at retail, Mortal Kombat: Deception is the fastest selling game in the history of Midway outselling even its highly-successful predecessor, Mortal Kombat: Deadly Alliance, by more than 35% in its first week of release. Mortal Kombat: Deception is available for the PlayStation2 computer entertainment system and the Xbox video game system from Microsoft and is expected to release for the Nintendo GameCube in early 2005.

Mortal Kombat: Deception's online mode has also been a massive hit with consumers. Since the game's launch six days ago more than 130,000 matches have been fought online over PlayStation 2.

"Mortal Kombat is clearly a franchise that continues to deliver innovative gameplay along with the hardcore, intense fighting action that fans have come to know and love over the past 12 years," said Steve Allison, chief marketing officer, Midway. "We're extremely pleased to see that Deception has been received in such a positive light by both the media and consumers since we first announced the title in March. It's a true testament to the Mortal Kombat team's hard work and dedication that consumer interest is high enough to make Deception the fastest selling game in Midway's history."

About Mortal Kombat: Deception
Mortal Kombat: Deception delivers the most ambitious fighting game to-date, providing players with four independent gameplay modes, multiple new fatalities per character, as well as earning the title of the first-ever 3D fighting game playable online both via PlayStation 2 broadband and Xbox Live. The game also features lightning-fast, hand-to-hand and special weapons combat, secret and returning characters, new moves and combinations with death-dealing battles and all-new life-threatening environments.

Mortal Kombat: Deception is rated "M" for Mature and is available now for the PlayStation2 computer entertainment system and the Xbox® video game system from Microsoft. A version for Nintendo Gamecube is scheduled to be available in early 2005. For more information visit www.mortalkombatdeception.com or www.midway.com.

10-17-2004


Axis & Allies Goes Gold and Offers Exclusive Pre-Sell Program
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tari, Inc. is pleased to announce that Axis & Allies has gone gold and is currently in manufacturing for retail distribution. Axis & Allies featuring a dynamic campaign mode that offers the player the opportunity to live out the most famous conflicts of World War 2, a powerful A.I. system with the capacity to learn and challenge gamers during every battle, and the ability to utilize the attributes of World War 2's famous generals to lead your armies to victory. Axis & Allies for PC-CD-ROM will be available the week of November 2nd at a suggested retail price of $49.99. For more information Axis & Allies, please visit its official website at http://www.atari.com/axisandallies.

Atari is offering a pre-order program at participating retailers, as part of a comprehensive multi-vehicle marketing campaign for the launch of the real-time strategy PC game, based on the hit board game of the same name. The pre-order program allows consumers who reserve a copy of Axis & Allies to receive a free playable bonus battle scenario exclusive to the retailers participating in the program. Consumers can pre-order from now until the November 2nd launch date.

"Working with Electronics Boutique, Gamestop and participating retailers, we're able to extend the Axis & Allies experience even further through this special offer of exclusive content, ," said Nancy MacIntyre, Vice President of Marketing for Atari's Beverly Studio. "TimeGate Studios has created a masterpiece and we're thrilled to have this opportunity to offer Axis & Allies fans more incredible content not available in the game."

Consumers who pre-order Axis & Allies at Electronics Boutique will receive a free bonus battle scenario based on the 1941 German invasion of Russia. The scenario lets fans race against time to push quickly through Russia and capture a series of critical Soviet cities.

Consumers who pre-order Axis & Allies at Gamestop will receive a free bonus battle scenario based on the 1940 German capture of Dunkirk. The scenario lets fans dive into the key WWII battle in which more than 300,000 members of the British Expeditionary Forces were stranded on the beaches of Dunkirk.

When consumers reserve their copy of Axis & Allies, they receive a pre-sell box with an instruction card and key code inside. The instruction card provides the URL and download instructions for their bonus scenario. Scenarios will be available at launch, and will require the full version of Atari's Axis & Allies to play.

In Axis & Allies players will have the ability to change the course of history as they experience the most epic war in the history of mankind, World War II. With five of the world's most powerful countries - Japan, England, France, Germany and Russia - battling for control, players will be able to direct the military and economic destiny of any one country to change the outcome of the war. Axis & Allies will capture not only the intensity of war combat but also the strategies and tactics employed by top generals and soldiers in the heat of battle. Axis & Allies will feature such unique gameplay elements as:

-Branching campaigns that offer strong replayability

-Full command of land, sea and air units in real-time

-Mobile Headquarters that give the player the ability to extend the realm of control and maintain your ability to supply troops and units

-Interaction with Generals and leaders of the era that offer the player additional resources like the Atom Bomb, Supply Drops and V2 Rocket attacks

-Online play with skirmish and instant action modes

"Time Gate Studio's interpretation of Axis and Allies is an exciting new way for Axis and Allies board game enthusiasts to experience the key moments of World War II," said Larry Harris, creator of the Axis and Allies board game. "

www.atari.com

10-11-2004


 

News Tidbits

09/22/03
Team Whiplash has informed us that they have pumped up their website - building up to the release of the game Whiplash in November.

Check out http://www.whiplashgame.com/ for all of the goodies - including an arcade! (Whipping things with the bunny is funny, by the way...)

02/07/03
Check out the March issue of Computer Gaming World for an in-depth preview of Warcraft III: The Frozen Throne. The article spans six pages and includes new information about the upcoming expansion set for Warcraft III: Reign of Chaos. Click here to see the magazine cover, featuring one of the characters from the game as you’ve never seen him before.

12/18/02
Eidos has a special Christmas HITMAN 2 Flash Game for your elf-slaying pleasure. Check it out here.

Interplay announced that BALDUR'S GATE: DARK ALLIANCE for the Xbox has gone gold.

Interplay announced that "Run Like Hell" for the Playstation II has gone gold.

Interplay has announced that their Hunter: The Reckoning game will be released for the Nintendo GameCube. The game is already a hit with the XBox crowd.

Please note that the Origins convention is going to be in June of next year instead of July.

Interplay announced that Icewind Dale II has gone gold! There will be 2 versions available: Standard and Collectors.

Novalogic has announced that they are offering free shipping on the new Delta Force: Urban Warfare for a limited time only. Click here for the deal!

Nintendo announced that skater Tony Hawk, surfer Kelly Slater, and BMX rider Dave Mirra  each are donating a personally decorated Game Boy Advance system to
   give to gamers and extreme sports fans.